Cube Demon sprite from Fortnite

Cube Demon

SPECIAL CUBE 未リリース

Cube DemonはFortniteのRunnersシーズンに登場するDemonスプライトのCubeテーマバリアントです。現在未リリースで、ゲーム内ではまだ入手できません。

レアリティ SPECIAL
最適な用途 Aggression
基本ドロップ 5.22%
召喚 TBA
Not yet available — will be revealed on release

機能

A Cube-themed variant with unique visual effects. Specific bonus ability to be confirmed upon release.

Base ability (from Demon): Siphon some health and shields when you eliminate an opponent.

This variant is currently unreleased and will become available in a future update.

Demon rewards kill-chaining. The HP/shield siphon means your first kill heals you for the second fight, which heals you for the third. In hot-drop scenarios, Demon turns a 50HP player into a full-health snowball machine. Useless if you avoid combat. Cube variants trigger Overdrive when inside the Storm — a movement speed boost for escaping or repositioning in the circle. Released July 23, 2026 as part of New Sprite Day. Best paired with late-game rotation strategies where storm positioning matters.

DEMON GUIDE

This guide covers the base Demon sprite's abilities and strategy. The Cube Demon variant shares the same core mechanics with an additional theme bonus.

Why Demon Is a Top-3 Sprite

Demon's siphon ability — healing HP and shields on every elimination — is the definition of "win more." Aggressive players who push fights back-to-back never need to stop for healing items. At Level 5, you restore 30 HP/Shield per kill, which is equivalent to a mini potion after every fight. In squads or duos where you're racking up multiple kills per engagement, Demon keeps you permanently topped off.

Playstyle Synergy

Demon rewards one specific playstyle: aggression. If you're the type of player who lands hot, pushes every gunshot you hear, and aims for double-digit kill games, Demon is your sprite. The siphon effect compounds — each kill heals you for the next fight, creating a snowball where you never need to loot healing items. This frees up an inventory slot that would otherwise hold shields or medkits.

Level-by-Level Breakdown

The healing per elimination scales: 10 → 15 → 20 → 25 → 30 HP/Shield across Levels 1-5. At Level 1, 10 HP is underwhelming — barely noticeable. The sprite really comes online at Level 3 (20 HP), where one kill fully negates a body shot's worth of damage. At Level 5, two quick kills restore 60 effective health — that's more than a big pot.

Demon vs Boss: Which Tank Sprite Is Better?

This is the most common comparison. Boss gives you a permanent HP/Shield increase (always active, no condition). Demon gives you healing but only when you get kills. For casual players or those who average 1-3 kills per game, Boss is safer — you always get value. For aggressive players averaging 5+ kills, Demon provides far more total healing across a match than Boss's one-time buff.

Where to Find Demon

Demon spawns rarely in Sprite Chests — it's an Epic-rarity sprite with a low natural encounter rate. Your most reliable path is summoning with 3,000 Sprite Dust once you've discovered it. Farm Sprite Dust through extractions and use the Gummy variant if you want accelerated Dust income while keeping Demon's siphon effect.