Cube Grim은(는) Fortnite Runners 시즌의 Grim 스프라이트의 Cube 테마 변형입니다. 출시되었으며 Fortnite에서 수집할 수 있습니다.
Triggers Overdrive when inside the Storm, granting increased movement speed to escape or reposition safely.
Mythic-tier Cube variant with extremely rare drop rate. One of the hardest Cube sprites to obtain naturally.
Grim is a Mythic with an elimination-focused ability that rewards high-kill games. Its rarity means most players will never find one naturally — summoning with Sprite Dust (7,500) is the realistic path. Worth the investment if you consistently get 5+ kill games. Cube variants trigger Overdrive when inside the Storm — a movement speed boost for escaping or repositioning in the circle. Released July 23, 2026 as part of New Sprite Day. Best paired with late-game rotation strategies where storm positioning matters.
This guide covers the base Grim sprite's abilities and strategy. The Cube Grim variant shares the same core mechanics with an additional theme bonus.
Grim's ability is unique among all sprites: when an enemy attacks you, they get marked and become visible through walls for your entire squad. This isn't a minor ping — it's full wallhack-style tracking that lets your teammates see the aggressor's exact position, movement direction, and even their current action. In Duos and Squads, this is devastatingly effective.
The mark triggers when you take damage from an enemy player. The duration of the mark increases with levels — at max level, the aggressor is tracked for several seconds after hitting you. Crucially, the mark applies to YOUR ATTACKER specifically, making it a defensive counter-tool: the person who shoots you first gets punished with full visibility to your team.
In organized squad play, Grim enables a specific strategy: one player acts as bait or aggro-sponge, deliberately drawing fire to mark enemies for the team. While you take a shot of damage, your trio now has full wallhack intel on the shooter's position. Combined with voice comms, this turns every fight into a coordinated push with information advantage.
In Solos, Grim's value drops significantly. You already know where your attacker is (they're shooting at you), so marking them provides minimal additional information. The sprite is designed for team modes where spatial awareness across multiple players matters. If you exclusively play Solos, Ghost or Demon offer far more value.
Grim holds Mythic rarity, meaning 7,500 Sprite Dust to summon. Whether that investment is worthwhile depends entirely on your primary game mode. Squad mains should prioritize it highly — the intel advantage is unmatched. Solo players should spend their Dust on Burnt Peanut or Zero Point instead.